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	<title>Comments for Gamer Blog</title>
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	<link>http://gamer-blog.com</link>
	<description>&#34;One Gamer One Blog&#34; - Me</description>
	<lastBuildDate>Mon, 30 Jan 2012 08:26:48 +0000</lastBuildDate>
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		<title>Comment on Starhawk &#8211; Early Beta Impressions by Mark</title>
		<link>http://gamer-blog.com/starhawk-early-beta-impressions/#comment-241</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Mon, 30 Jan 2012 08:26:48 +0000</pubDate>
		<guid isPermaLink="false">http://gamer-blog.com/?p=448#comment-241</guid>
		<description>Playing Starhawk beta was an incredible experience. being waiting for this game after its announcement in E3. one if the most anticipating game, can&#039;t wait anymore to try it out....!!!</description>
		<content:encoded><![CDATA[<p>Playing Starhawk beta was an incredible experience. being waiting for this game after its announcement in E3. one if the most anticipating game, can&#8217;t wait anymore to try it out&#8230;.!!!</p>
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		<title>Comment on Starhawk &#8211; Beta Impressions Week 2 by Josh</title>
		<link>http://gamer-blog.com/starhawk-beta-impressions-week-2/#comment-225</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Wed, 25 Jan 2012 17:46:10 +0000</pubDate>
		<guid isPermaLink="false">http://gamer-blog.com/?p=520#comment-225</guid>
		<description>Awesome!</description>
		<content:encoded><![CDATA[<p>Awesome!</p>
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		<title>Comment on Siege King: The Siege of Aurum &#8211; Demo Impressions by jflex</title>
		<link>http://gamer-blog.com/siege-king-the-siege-of-aurum-demo-impressions/#comment-219</link>
		<dc:creator>jflex</dc:creator>
		<pubDate>Tue, 24 Jan 2012 23:15:27 +0000</pubDate>
		<guid isPermaLink="false">http://gamer-blog.com/?p=433#comment-219</guid>
		<description>Thanks for the response Parker. I&#039;m Jason btw. When you put it like that i see why you added a respawn button. An extra option to see if you killed a bad guy is always a good thing. I&#039;ll try my best to keep an eye out for any new additions you guys make to Siege King. Thanks again!</description>
		<content:encoded><![CDATA[<p>Thanks for the response Parker. I&#8217;m Jason btw. When you put it like that i see why you added a respawn button. An extra option to see if you killed a bad guy is always a good thing. I&#8217;ll try my best to keep an eye out for any new additions you guys make to Siege King. Thanks again!</p>
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		<title>Comment on Siege King: The Siege of Aurum &#8211; Demo Impressions by Parker Johnstone</title>
		<link>http://gamer-blog.com/siege-king-the-siege-of-aurum-demo-impressions/#comment-216</link>
		<dc:creator>Parker Johnstone</dc:creator>
		<pubDate>Tue, 24 Jan 2012 20:06:07 +0000</pubDate>
		<guid isPermaLink="false">http://gamer-blog.com/?p=433#comment-216</guid>
		<description>Thank you jflex, for reviewing our game.  I found when playing my own game that I often wanted to wait and see if my poison arrows or dropped explosive barrel would kill a boss or a lieutenant after I died.  Respawning automatically would mean less button pressing but I liked the option to either wait and watch or click the button for instant respawn.

This also tied directly into co-op play in which a player might prefer to respawn when the leader was out of danger.  

Siege King&#039;s next step is to include a team vs. team element to the game (8 vs. 8) which I feel it is well suited for. I hope you get a chance to try it with other people and would love to hear your thoughts on that experience.

Parker
Ziba Games</description>
		<content:encoded><![CDATA[<p>Thank you jflex, for reviewing our game.  I found when playing my own game that I often wanted to wait and see if my poison arrows or dropped explosive barrel would kill a boss or a lieutenant after I died.  Respawning automatically would mean less button pressing but I liked the option to either wait and watch or click the button for instant respawn.</p>
<p>This also tied directly into co-op play in which a player might prefer to respawn when the leader was out of danger.  </p>
<p>Siege King&#8217;s next step is to include a team vs. team element to the game (8 vs. <img src='http://gamer-blog.com/wp-includes/images/smilies/icon_cool.gif' alt='8)' class='wp-smiley' /> which I feel it is well suited for. I hope you get a chance to try it with other people and would love to hear your thoughts on that experience.</p>
<p>Parker<br />
Ziba Games</p>
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		<title>Comment on Gears of War 3: Fenix Rising Map Pack &#8211; Review by jflex</title>
		<link>http://gamer-blog.com/gears-of-war-3-fenix-rising-map-pack-review/#comment-190</link>
		<dc:creator>jflex</dc:creator>
		<pubDate>Wed, 18 Jan 2012 18:17:50 +0000</pubDate>
		<guid isPermaLink="false">http://gamer-blog.com/?p=439#comment-190</guid>
		<description>I didn&#039;t see anything &quot;Escalation&quot; relating to Fenix Rising Map Pack when i played. I am human however and i could have easily missed something. What is it if i may ask? *update* Ahh i see a remade Escalation map. I totally missed it. My bad.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t see anything &#8220;Escalation&#8221; relating to Fenix Rising Map Pack when i played. I am human however and i could have easily missed something. What is it if i may ask? *update* Ahh i see a remade Escalation map. I totally missed it. My bad.</p>
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		<title>Comment on Gears of War 3: Fenix Rising Map Pack &#8211; Review by Sever</title>
		<link>http://gamer-blog.com/gears-of-war-3-fenix-rising-map-pack-review/#comment-186</link>
		<dc:creator>Sever</dc:creator>
		<pubDate>Wed, 18 Jan 2012 12:05:21 +0000</pubDate>
		<guid isPermaLink="false">http://gamer-blog.com/?p=439#comment-186</guid>
		<description>...u missed Escalation.</description>
		<content:encoded><![CDATA[<p>&#8230;u missed Escalation.</p>
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		<title>Comment on Uncharted 3: Drake&#8217;s Deception &#8211; Early Impressions by jflex</title>
		<link>http://gamer-blog.com/uncharted-3-drakes-deception-early-impressions/#comment-17</link>
		<dc:creator>jflex</dc:creator>
		<pubDate>Mon, 07 Nov 2011 16:51:57 +0000</pubDate>
		<guid isPermaLink="false">http://gamer-blog.com/?p=52#comment-17</guid>
		<description>Hey brickarts295. I&#039;m slow on reviews because i play so many different games. The Uncharted 3 review is coming. The game is just flat out amazing so far.</description>
		<content:encoded><![CDATA[<p>Hey brickarts295. I&#8217;m slow on reviews because i play so many different games. The Uncharted 3 review is coming. The game is just flat out amazing so far.</p>
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		<title>Comment on Uncharted 3: Drake&#8217;s Deception &#8211; Early Impressions by BrickArts295</title>
		<link>http://gamer-blog.com/uncharted-3-drakes-deception-early-impressions/#comment-16</link>
		<dc:creator>BrickArts295</dc:creator>
		<pubDate>Mon, 07 Nov 2011 05:56:11 +0000</pubDate>
		<guid isPermaLink="false">http://gamer-blog.com/?p=52#comment-16</guid>
		<description>nice article, can&#039;t wait for the review.</description>
		<content:encoded><![CDATA[<p>nice article, can&#8217;t wait for the review.</p>
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